It patches the game execution file (EBOOT.BIN) so it no longer checks for an official PlayStation Network license.
Yes. The easiest method is to accept the official update once, which resolves future prompts. Alternatively, you can disable network connectivity before launching the game or press O (Cancel) each time you play.
Once the PKG is correctly placed:
The official PKG release of this game (NPUB-30447 for US/NPJB-00142 for JP) includes digital rights management (DRM) checks that look for a genuine PSN license. On a standard, unmodded console, your PSN account’s act.dat file provides this. On a modded console running Rebug, Evilnat, or HEN, the DRM often fails, leading to error 80010017 (Corrupted data or failed license validation). sonic and sega all stars racing ps3 pkg fix
Place the specific RAP file for your game's region code (e.g., BLUS30461 or BLES00713) inside the exdata folder.
Insert the USB into the rightmost port of your PS3.
Before applying any patches, ensure your system meets the following requirements: It patches the game execution file (EBOOT
Before downloading random .pkg files from the internet, it is critical to understand why the standard PSN version of Sonic & SEGA All-Stars Racing fails on most CFW PS3 systems.
For those running the game via PKG files on custom firmware, a "fix" is often the bridge between a black screen and nostalgia. These patches typically address:
If Sonic and friends stall on the loading screen, clear your PS3 game cache utility files or delete the game options data from the XMB menu and restart the game. On a modded console running Rebug, Evilnat, or
: Ensure you have the RAP file that matches your game's Region ID (e.g., NPEB00750 for Europe or NPUB30105 for US).
Last updated: May 2026. Tested on Evilnat 4.91.2 D-PEX and HEN 3.3.0 (SuperSlim CECH-4301A).