Rtgi 01702 Release Fixed Jun 2026
If you’re already using RTGI, this is a must-update . The stability improvements far outweigh the minor brightness quirks. For new users, it’s now a reliable entry point for real-time GI in older or modded games.
This article explores what was fixed, the impact of these changes, and why this specific version became a "must-have" for users. 1. What Was Fixed in RTGI 0.17.02?
The RTGI 01702 release is a culmination of efforts to refine and optimize the performance of the RTGI technology. This release focuses on fixing existing issues, improving stability, and enhancing overall user experience. Key highlights of this release include:
: Separated how diffuse bounce light and specular shine interact with raw texture data, stopping flat surfaces from looking wet or "covered in oil". rtgi 01702 release fixed
When a community refers to a "fixed" release like "01702," they are typically discussing a version that has stabilized the performance-to-quality ratio
: As of late 2022, the shader reached versions like 0.33 , which added advanced features like Motion Vectors to nearly eliminate ghosting and noise.
Ray-Traced Global Illumination (RTGI) has revolutionized how gamers and creators approach lighting in real-time rendering. Developed by Marty McFly (Pascal Gilcher) through ReShade, RTGI brings sophisticated, hardware-accelerated light bouncing to games that never originally supported it. If you’re already using RTGI, this is a must-update
The release fixed the above issues through the following technical implementations:
The development of RTGI has been a transformative force in PC gaming, particularly for titles that lack native ray tracing support. Shader Foundation
to refine the shader's performance and stability. RTGI is a post-processing shader for This article explores what was fixed, the impact
: Off-screen or hidden light sources cast ambient color shifts depending on camera orientation.
Modders introduced patched versions of the core compute files to stabilize the BVH (Bounding Volume Hierarchy) builder, which stops the shader from crashing when calculating shadows in densely detailed environments. Step-by-Step: Applying the RTGI 0.17.02 Fixes