Connect the Roughness map to the Roughness slot. Set the color space to Non-Color or Raw .
Every texture in the library is designed to be seamless. This means you can cover large areas—walls, floors, landscapes—without seeing any visible edges or repeating patterns. 3. Comprehensive PBR Maps
CGAxis covers virtually every material category required for environment design. Their library includes highly detailed wood planks, weathered concrete, intricate brickwork, modern tiles, fabrics, ground soils, and sci-fi panels. 2. Up to 8K Resolution
We’ve all been there. You spend hours lighting a scene perfectly, dialing in the camera angles, and applying what looks like a great texture—only to hit render and see something that looks flat, waxy, or obviously fake.
A major metric for texture utility is tiling quality. CGAxis textures are generally seamlessly tileable. The evaluation shows that scanned materials undergo effective stitching algorithms. However, in materials with strong directional patterns (e.g., specific wood planks), repetition becomes visible after 4-5 tiles, requiring the user to employ tri-planar mapping or blending techniques to break the repetition.
According to user reviews on Reddit , CGAxis offers several distinct advantages:
For offline rendering in 3ds Max or Maya, CGAxis provides specific material libraries ( .mat files). The inclusion of maps is particularly vital for offline rendering, allowing for true geometric detail. The paper observes that the intensity values for displacement often require manual adjustment, as the default values can result in exaggerated depth, suggesting a calibration standard tuned more toward artistic impression than physical accuracy.
CGAxis textures predominantly utilize the workflow, the standard preferred by real-time engines (Unreal Engine and Unity). This workflow relies on specific map types to define surface properties:
This map calculates where ambient light is blocked, pre-rendering soft shadows into tiny cracks, crevices, and corners. It adds a layer of depth and contact shadowing that makes objects look grounded. 7. Metalness Map
Most texture libraries look like materials just came out of a factory—pristine and sterile. CGAxis specializes in the real world.